Cyberpunk 2077 Quests Guide — Chippin' In & Main Story Order
Complete quest guide: quest types overview, Chippin' In walkthrough with all rewards (Johnny's gun, Porsche, secret ending progress), main story quest order, and essential questing tips. See characters for romance questlines and all endings for ending prerequisites.
Published September 1, 2026 · Last updated September 4, 2026

Quick Answer: Quest Structure Overview
Cyberpunk 2077 features several types of content: Main Jobs (story quests that advance the core narrative), Side Jobs (longer character-driven optional quests, often multi-part), Gigs (shorter Fixer-assigned jobs), and other activities like NCPD Scanner Hustles, Cyberpsycho Sightings and Vehicle Contracts. There are roughly 30+ main story missions depending on path choices, plus the Phantom Liberty expansion main jobs. The Point of No Return is Nocturne Op55N1 — completing it locks you into the ending sequence, so finish all desired side content beforehand.
| Quest Type | Description | Examples |
|---|---|---|
| Main Jobs | Core narrative: V, the Relic, Johnny Silverhand, major factions | The Heist, Transmission, Nocturne Op55N1 |
| Side Jobs | Character-driven optional quests, often multi-part | Judy arc, Panam arc, Chippin' In, Blistering Love |
| Gigs | Fixer-assigned short jobs (combat, stealth, hacking) | Given by Regina, Wakako, Padre, Dino, Dakota, El Capitan |
| NCPD Hustles | Crime scenes, suspicious activity (skull icons) | Often drop iconic weapon crafting specs |
| Cyberpsycho Sightings | Dangerous cyberware-obsessed targets | Combat challenge, scales with level |
| Vehicle Contracts (PL) | Dogtown-exclusive vehicle retrieval | Given by El Capitan in Phantom Liberty |
Chippin' In: Complete Guide
Chippin' In is one of the most important optional quests in the game. It involves Johnny Silverhand and Rogue, grants powerful unique rewards (see weapons guide), deepens the relationship with Johnny, is required for the secret ending (Don't Fear) The Reaper, and unlocks the follow-up side job Blistering Love.
| Step | Action | Details |
|---|---|---|
| 1. Unlock | Complete Search Destroy + Tapeworm heart-to-heart | During Tapeworm, agree to let Johnny take control to speak with Rogue |
| 2. Start | Go to the Afterlife in Little China | Speak to Johnny, select [Take Misty's pills] Ready |
| 3. A Cool Metal Fire | Interactive cutscene as Johnny | Dialogue choices here do NOT affect major outcomes. You receive Johnny's Aviators. |
| 4. Wait | ~1 in-game day | Rogue contacts you, gives replica of Johnny's Samurai Jacket |
| 5. Infiltrate | Travel to Northside docks (Ebunike ship) | Take out guards, confront Jeremiah Grayson |
| 6. Grayson Choice | ⚠️ Spar him ("Got lucky today") | Sparing him makes it easier to get the access card and Porsche directions |
| 7. Rewards | Claim Johnny's Malorian Arms 3516 + Porsche 911 | Iconic revolver + Johnny's car from the shipping container |
| 8. Oil Fields | Drive to Badlands, locate Johnny's grave | Critical dialogue for secret ending + Blistering Love unlock |
Chippin' In: Critical Oil Fields Dialogue
The dialogue at Johnny's grave in the oil fields is critical for maximizing Johnny's affinity and unlocking both the secret ending and Blistering Love. Follow this recommended sequence confirmed across multiple guides.
| Choice # | Recommended Option |
|---|---|
| 1 | [Sit] / Talk about the headstone |
| 2 | [Inscribe Johnny's initials] "Let's do something about that." |
| 3 | "The Guy who Saved My Life." |
| 4 | "Nah, fucked that up too." |
| 5 | "What do you want from me?" |
| 6 | "OK. But as second chances go, this is your last." |
| 7 | Additional friendly / understanding options about his past and Rogue |
| 8 | "Yeah, I'll call Rogue." |
Chippin' In: Complete Rewards
One of the highest-value side jobs in the game, Chippin' In grants multiple unique rewards that cannot be obtained elsewhere.
| Reward | Type | Notes |
|---|---|---|
| Johnny's Malorian Arms 3516 | Iconic Power Pistol | One of the best revolvers in the game, unique modifiers |
| Johnny's Porsche 911 II (930) Turbo | Free Vehicle | Real-world licensed classic, ~168 mph |
| Johnny's Samurai Jacket (replica) | Cosmetic | Given by Rogue at the Afterlife |
| Johnny's Aviators | Cosmetic | Received during A Cool Metal Fire |
| Secret Ending Progress | Quest Flag | Major contributor to (Don't Fear) The Reaper unlock |
| Blistering Love Unlock | Side Job | Continues the Rogue/Johnny storyline |
Main Story Quest Order (Simplified)
The main story is divided into Acts. Here is the simplified quest order for the base game.
| Act | Key Quests | Notes |
|---|---|---|
| Prologue | Lifepath quest (Nomad/Streetkid/Corpo) | Unique per lifepath, sets up V's background |
| Act 1 | The Heist, The Ride, I Fought the Law, Playing for Time | Heist preparation and execution. Jackie's fate. |
| Act 2 (Branching) | Multiple paths: Judy/Evelyn, Panam/Aldecaldos, Takemura/Arasaka, Voodoo Boys | Order is flexible. Each path unlocks different allies and content. |
| Act 2 (Continued) | Transmission, Love Like Fire, Forward to Death | Voodoo Boys arc. Johnny relationship deepens. |
| Act 3 / Point of No Return | Nocturne Op55N1 | ⚠️ Locks you into ending sequence. Finish ALL side content first. |
| Endings | Multiple endings based on choices and allies | See /endings guide for full breakdown. |
Side Quest Chains: Unlock Order & Requirements
Each romanceable / major NPC has a linked chain of Side Jobs. You must complete them in order — finish one, wait for a call or text, then the next triggers. All chains must be fully completed before Nocturne Op55N1 (the Point of No Return) for their rewards and ending branches to be available. Gender-locked romances cannot be changed after character creation.
| Chain | Quest Order | Unlock Trigger | Gender Lock | Key Notes |
|---|---|---|---|---|
| Judy Alvarez | Automatic Love (main) → Both Sides, Now → Ex-Factor → Talkin' 'Bout A Revolution → Pisces → Pyramid Song | Finish Transmission main job; Judy calls to start Both Sides, Now | Female body + voice only | In Pisces, side with Judy, refuse Maiko's eddies — or Pyramid Song is locked. See [/characters](/characters). |
| Panam Palmer | Ghost Town (main) → Lightning Breaks (main) → Life During Wartime (main) → Riders on the Storm → With a Little Help From My Friends → Queen of the Highway | Finish Life During Wartime; Panam calls ~12h later | Male body + voice only | Don't betray Panam's plan to Saul in With A Little Help. Let Panam touch your arm at the campfire, and touch your thigh in Queen. |
| River Ward | I Fought the Law (main) → The Hunt → Following the River | Finish I Fought the Law; River texts ~24h later | Female body only | Save Randy in The Hunt, pick romantic interest, and "I feel good around you" in Following. Reward: Crash iconic revolver. |
| Kerry Eurodyne | Blistering Love / Chippin' In (Johnny arc) → Holdin' On → Off the Leash → Boat Drinks | Finish Blistering Love or Chippin' In; Kerry calls ~24h later | Male body + voice only | Pick supportive dialogue in Holdin' On, kiss Kerry at Dark Matter in Off the Leash, trash the yacht in Boat Drinks. See [/characters](/characters). |
Time-Sensitive & Missable Quests
Several quests in Cyberpunk 2077 have time-sensitive triggers or become missable after certain story milestones. This FAQ answers the most common questions about quest timing.
- **Is Queen of the Highway time sensitive?** — No, Queen of the Highway is not time-sensitive once unlocked. It is the final quest in Panam's side job chain and becomes available after completing "With a Little Help From My Friend." However, you must finish the entire Panam chain before starting Nocturne Op55N1 (the Point of No Return), or you will lock yourself out of the Aldecaldos ending and Panam's romance.
- **Is I Fought the Law time sensitive?** — No, I Fought the Law is a main story quest in Act 1 and is not time-sensitive. It becomes available after completing The Heist and is part of the mandatory main storyline. However, it leads to The Hunt (River Ward's first quest), so delays here delay River's entire romance chain.
- **Is Chippin' In a point of no return?** — No, Chippin' In is not a point of no return, but it is a prerequisite for multiple ending paths. You must complete Chippin' In before Nocturne Op55N1 to unlock (Don't Fear) The Reaper secret ending and the Blistering Love follow-up quest (Kerry Eurodyne chain). Once you start Nocturne, you cannot return to complete it.
- **What happens if I miss a time-sensitive quest?** — If you miss a time-sensitive quest (e.g., fail to complete a romance chain before Nocturne), you will lock out that character's ending branch and any unique rewards tied to their arc. You cannot reload after Nocturne — you must start a new save or use a pre-Nocturne manual save if you have one.
Gig Types Explained
Outside the main story and Side Jobs, Night City is filled with repeatable, shorter activities grouped into four categories. These are the bread-and-butter of Street Cred, eddies and Iconic weapon crafting spec farming between story missions.
| Gig Type | Source | What to Expect | Best For |
|---|---|---|---|
| Fixer Gigs | Given by 6 Fixers: Regina Jones, Wakako Okada, Padre, Dynamo Dinara, Dakota Smith, El Capitan (PL) | Short contracts — assassination, stealth extraction, hijacking, hacking, escort. Graded by difficulty. | Eddies, Street Cred, Iconic weapon specs. Unlock harder tiers as Street Cred rises. |
| NCPD Scanner Hustles | Skull icons on map, auto-trigger when nearby | Crime scenes, suspicious activity, hostage situations. Usually 2–5 minutes each. | Quick cash, uncommon crafting specs, some Iconic weapon blueprints. Stack these while traversing. |
| Cyberpsycho Sightings | Map icons, given by NCPD / Regina | Face a heavily-augmented target gone berserk. Combat-focused, target has high damage output. | Challenge fights, Iconic weapon crafting specs, good XP. Bring ranged weapons and cover — they scale with your level. |
| Vehicle Contracts (PL) | El Capitan in Dogtown | Retrieve a specific vehicle from a marked hotspot in Phantom Liberty's warzone. | Free unique vehicles, Dogtown Street Cred. |
Famous Missables
These are the choices and pickups that players most commonly miss on a first playthrough. None of them break the game, but several lock out unique rewards, dialogue or cosmetic content for the rest of the save.
| Missable | When | What You Lose | How to Avoid |
|---|---|---|---|
| Sinnerman branching | Side Job in Japantown, mid-game | Different dialogue paths reveal different layers of the braindance murder — outcome is the same, but the story you experience changes. One path gives extra lore on the faith-based BD ring. | Pick curious / engaged dialogue with Zuleika and Joshua; participate in the crucifixion BD to see the full scene. |
| Konpeki Plaza loot (The Heist) | During The Heist (Act 1 main job) | Floor 40 has a hidden apartment stash accessible via elevator hack (Body/Bypass) or Tech Ability — contains high-tier loot and a unique assault rifle. The entire Konpeki interior becomes permanently inaccessible after The Heist. | Before exiting the penthouse, hack the elevator or bring 18+ Tech Ability, visit floor 40 and clear the stash. |
| Ghost Town — Savage / Raffen Shiv choice | Ghost Town (Act 2 main job) | Killing vs. sparing certain nomads changes whether they show up later as vendors or hostiles; also shifts Saul's dialogue. | Save before the final confrontation in the scrapyard. |
| I Fought the Law — evidence choices | River Ward Act 2 main job | Some evidence paths lock out optimal BD-scan outcomes in The Hunt. | Scan every clue in the braindance — it auto-routes River to the correct farm (Edgewood). |
| All unfinished side content before Nocturne | Before Nocturne Op55N1 | Every Side Job, Gig, romance chain and [ending branch](/all-endings) you haven't finished is locked until post-game credits. | Finish ALL character chains (Judy, Panam, River, Kerry, Rogue) and desired gigs before taking the Nocturne call. |
Quest Reward Highlights
Below is a quick-reference table of the highest-value unique rewards locked behind quests. "Unique" means the item cannot be obtained anywhere else in the game.
| Quest / Chain | Reward | Type | Why It Matters |
|---|---|---|---|
| Chippin' In | Malorian Arms 3516 | Iconic Power Pistol | One of the highest-DPS handguns; Johnny's signature weapon |
| Chippin' In | Porsche 911 II (930) Turbo | Free Vehicle | Real-world licensed classic car, ~168 mph top speed |
| Judy Alvarez chain | Japantown apartment | Free Property | Personal safehouse with stash, usable post-game |
| Panam chain (Queen of the Highway) | Basilisk (tank you stole) | Free Vehicle | Armed transport, unique Aldecaldos ending vehicle |
| River chain (Following the River) | Crash | Iconic Tech Revolver | High-damage smart revolver, River's signature sidearm |
| Kerry chain (Boat Drinks) | Kerry romance + unique dialogue | Cosmetic / Story | Unlocks intimate scene, unique ending flavor and epilogue lines |
| Rogue chain (Blistering Love) | Queen of the Highway (Rogue) | Free Vehicle | Rogue's personal car, strong mid-game ride |
| Gigs (Fixer / NCPD) | Iconic weapon crafting specs | Crafting Material | Many Iconic weapons are only unlocked by completing specific gigs |
| Cyberpsycho Sightings | Maelstrom, Sandevistan-tier specs | Crafting Material | High-tier cyberpunk weapon specs, scale with level |
| The Heist (Konpeki hidden floor) | Yinglong / unique rifle variants | Iconic Weapon | Missable if you don't visit floor 40 during the heist |
| Phantom Liberty main | Blackwall-tier cyberware + unique weapons | Gear | Endgame-grade cyberware only available through the expansion |
Questing Tips
- Complete Side Jobs and Gigs before the Point of No Return (Nocturne Op55N1). You cannot return to them after.
- Many character arcs (Judy, Panam, River, Kerry, Rogue) have multiple parts — finish them fully for best rewards and endings.
- Gigs and NCPD hustles are excellent for Street Cred, money and Iconic weapon crafting specs.
- Dialogue choices with Johnny throughout the game (especially blue options) improve relationship and contribute to the secret ending.
- Phantom Liberty adds its own main job path and numerous new gigs/side content in Dogtown.
- Chippin' In is one of the highest-value side quests — prioritize it for the unique rewards and secret ending progress.
- Save before major dialogue choices — many decisions are irreversible and affect endings.
- Street Cred unlocks better Fixer gigs and vendor inventory. Level it by completing all available content.
- Some quests are time-sensitive — respond to calls and messages promptly to avoid missing content.
- The Fenrir SMG is a very good beginner weapon — look for it early.